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Halloween Hillbilly Horrors!

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Halloween Hillbilly Horrors! Empty Halloween Hillbilly Horrors!

Post  morbid_bolter Thu Oct 25, 2012 5:26 am

They are coming. I can hear the distant sound of banjo music and pork rind chomping. It was only a matter of time before it happened… Killing Floor has been overrun by redneck zombies!!! Yep, it is that time of year once again: Halloween. And, here at Tripwire Interactive, we can’t have Halloween without a barrel of fun for Killing Floor. So we’re happier than a pig in slop to bring you the brand new Hillbilly Horrors event, which starts on the 23rd October and runs through to 6th November. With a big ol’ sale to go along – 75% off Killing Floor and 50% off all DLC for the duration of the event.

So listen up y’all! Down yonder is the all new Hillbilly Horrors map – a redneck homestead complete with cars on blocks, junk laying everywhere, hidden secrets, and populated, of course, by bloodthirsty zombie hillbillies. And if that don’t beat all there are 15 new achievements, 6 of them for the duration of the event only, that give you the ability to unlock the Grim Reaper himself to play as. You’ll be as happy as a tornado in a trailer park when you get your hands on the four new weapons we’ve cooked up for you - the MKb42(h) assault rifle (a favorite of many heroes in the battle of Stalingrad), a WWII trench shotgun firing incendiary rounds, the Vlad 9000 nail gun that’ll nail the heads of the zombies to the barn door and a new specialist grenade for the Medic that will heal your teammates and poison those pesky zombie critters. That crazy guy in a chicken suit is also back this year as character DLC but with a twist – he’s now a cyborg chicken affectionately known as The Chickenator.

Now lets all simmer down for a moment to talk about an extra piece that we are real excited about. We’ve always supported the community’s efforts to create mods, maps, monsters and anything else for our games. In the past, the only way we’ve been able to reward people for their modding efforts was by running mapping and modding contests with prizes. Now, for the first time, we are giving modders the opportunity to earn cash directly from their work. The brand new Community Weapons Pack from the IJC modding team will be available as DLC, with money going to the crew that created it. It is our hope that this opens the door to a whole new relationship with the community. One in which we’re able to expand the new Killing Floor Steam Workshop so that the players have far more control of what makes it into the game AND we can reward the best community content makers directly. This first community weapon pack contains:
•The Scythe: This is pretty much what you would expect. Long handle. Long blade. Good for reaping corn, wheat – or shambling monsters.
•Tommy Gun: The Thompson sub-machine gun is an absolute classic of design and functionality, beloved by soldiers and gangsters for decades!
•Flare revolver: A standard flare gun pops signal flares down range. This one ignites them on the way out the barrel for a little extra fun.
•Buzzsaw Bow: This is no ordinary crossbow. Why shoot little bolts when you can send a circular saw blade spinning instead?
morbid_bolter
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Post  morbid_kamikaze Thu Oct 25, 2012 1:14 pm

Sounds good. nice to see that the game community is still strong
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Post  morbid_bolter Thu Oct 25, 2012 9:45 pm

its stonger than ever m8 the morbid servers are doing really well thx to koen.
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Post  morbid_kamikaze Sat Oct 27, 2012 2:36 am

We should get koen a hat that says server king on it. I will have to play once internet sorted
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